This generator will call 15 of the Dungeons & Dragons universe kenku in general. Kenku are anthropomorphic crows or ravens, similar to the tengu of Japanese folklore. The Kenkus can not travel because of an awful curse and spend time trying to recover their lost gift. In addition, they are incapable of communicating naturally but instead imitate the sounds of other animals and the sounds of life. Kenku no longer have wings but instead have arms and hands that look like other humanoids. Their ability to imitate sounds also means that they can imitate artifacts by craftsmanship. Unfortunately, kenku lacks the creativity to produce original works but it is a valuable know-how in and of itself to be able to reproduce objects with exceptional precise. Kenku are often named by people and often named after the sounds they make. Combat sounds like "Cleaver," "Smasher' and "Chomper;" animal noises to those styles that aim without any doubt to communicate, like "Snaker," "Squirrel Chitter," and "Owl Hoot;" and the technical sounds like "Saw Wobble" and "Potion Swirl."
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Kenku come from a very large family tree that encompasses all manner of dragons, especially the ones that you and I know. Kenku generally fall into one of three categories: the Skyfather, the Earthmother, or the Windmother. Each one of these families, in turn, has a number of descendents. For example, each of the three mentioned above has a number of different sub-clades that fall into a larger category, such as the sky father, earthmother, or windmother.
Dexterity is the primary statistic that the Kenku use for attack rolls, AC, and saves against damage. The more intelligent your Kenku are, the greater their Dexterity score. Your Wisdom score also increases by 1, to a maximum of 22. Age. Kenku have very short lifespans, reaching adulthood around twelve years old and living up to sixty. This does not mean, however, that they do not enjoy life, especially since all dragons are inherently noble creatures. They enjoy many varied things, from exploring and adventuring to simply spending time with friends and family.
There are two primary differences between the D&D Kenku and the Dragons in 5E. They do not have a racial Hit Die. Also, they are often considered by their elders as nothing more than drunks and drunkards, despite the fact that they are usually quite accomplished in several areas of the game.